02-16-2005, 05:00 PM
http://static.wired.com/news/images/netcenterb.gif (http://www.wired.com/)
A British designer is working on a system to measure excitement. The data he's gathering could be used to modify games in real time to enhance players' experiences. By Rowan Hooper.
Read more... (http://www.wired.com/news/technology/0,1282,66598,00.html?tw=rss.TOP)
Source: Wired News: Top Stories (http://www.wired.com/)
Wired News, a pioneer in online journalism, has been at the forefront of daily technology news coverage since its launch in 1996. The site's mission is to provide an original, lively and timely chronicle of how technology affects our lives, for better or worse.
A British designer is working on a system to measure excitement. The data he's gathering could be used to modify games in real time to enhance players' experiences. By Rowan Hooper.
Read more... (http://www.wired.com/news/technology/0,1282,66598,00.html?tw=rss.TOP)
Source: Wired News: Top Stories (http://www.wired.com/)
Wired News, a pioneer in online journalism, has been at the forefront of daily technology news coverage since its launch in 1996. The site's mission is to provide an original, lively and timely chronicle of how technology affects our lives, for better or worse.